//
// Map List Info
//

// Types:
//	START_MAP -- This is the starting map (there should only be one of these!)
//	SHOPPING_MAP -- This is the shopping map used in character creation.  If not
//		present, then this process is skipped during character creation.

	// Starting Location (Convert for World by:)
	// (54624 - 32) / 64 = 853
	// (45408 - 32) / 64 = 709

// Area: <#> -- This is the Index # in area.mes that the map maps to


// List of valid maps for game & Starting X/Y position
{5000}{ShopMap, 31, 29, Type: SHOPPING_MAP}
{5001}{start, 2048, 2048, Type: START_MAP, WorldMap: 0}
