// These are for internal use only, and will not be seen by the player
// The player will see the descriptions in data\mes\description.mes

// Keep these ranges sync'd with O_Name_Index in OName.h


//Miscellaneous ranges from 200 - 399

{200}{Miscellaneous}

// Wall ranges from 500 - 799

{500}{Wall}

// Portal ranges from 1000 - 1199

{1000}{Portal}

// Container ranges from 1400 - 1599

{1400}{Container}

// Scenery ranges from 1800 - 1979

{1800}{Scenery}

// Projectile ranges from 1990 - 1999

{1990}{Projectile}

// Weapon ranges from 2200 - 2399

{2200}{Weapon}

// Ammo ranges from 2600 - 2799

{2600}{Ammo}

// Armor ranges from 3000 - 3199

{3000}{Armor}

// Gold ranges from 3400 - 3599

{3400}{Gold}

// Food ranges from 3800 - 3999

{3800}{Food}

// Scrolls range from 4200 - 4399

{4200}{Scroll}

// Key ranges from 4600 - 4799

{4600}{Key}

// Key Ring ranges 5000 - 5199

{5000}{Key Ring}

// Written ranges from 5400 - 5599

{5400}{Written}

// Generic ranges from 5800 - 5999

{5800}{Generic}

// PC ranges from 6200 - 6399

{6200}{PC}

// NPC ranges from 8000 - 9999

{8000}{NPC}

// Trap ranges from 10500 - 

{10500}{Trap}

