//
// Area -- List of areas
//   X-Coord, Y-Coord /Name /Description./Radius:<#>
//
//   Coords are on the main world-map.  Radius is detection radius (in sectors),
// in other words, the # of sectors that the player must pass near it on the
// WorldMap to make it visible if it isn't already known; default value is 5.
//

{0}{0, 0, 0, 0 /A Place Unimportant/This is the unknown area.}